AI Insights · Timothy · July 2022
Top 5 Dynamic Games in Sweden, Q2 2022
An overview of the performance of the top 5 dynamic games on a unified platform in Sweden during Q2 2022, including metrics on weekly downloads, revenue, and active users.
In Q2 2022, the top 5 dynamic games in Sweden saw varied performance in terms of weekly downloads, revenue, and active users. Here is an analysis of these applications' performance, based on data from Sensor Tower.
Roblox from Roblox Corporation experienced a steady decrease in weekly revenue, starting at approximately $232K at the end of March and declining to about $179K by the end of June. Weekly downloads showed a fluctuating pattern, peaking at around 10.7K in mid-April and stabilizing around 8.2K by the end of June. Weekly active users saw a gradual increase, growing from 291K to over 313K throughout the quarter.
Pokémon GO by Niantic, Inc. had a notable spike in weekly revenue, hitting a high of around $289K in late May, before settling at approximately $118K by the end of June. Weekly downloads showed a gradual upward trend, starting at 4.6K and reaching about 6.1K by the end of the quarter. Weekly active users also increased, moving from 231K to 283K during this period.
Homescapes from Playrix maintained consistent weekly revenue, fluctuating around the $60K-$65K mark. Weekly downloads, however, saw a decline, dropping from around 3.4K in early April to approximately 2.1K by the end of June. Weekly active users decreased slightly from 85.1K to 72K over the quarter.
Gardenscapes, another title by Playrix, saw its weekly revenue peak at around $64K in early May before declining to approximately $41K by the end of June. Weekly downloads were relatively low, hovering around 1K. Weekly active users saw a slight decline from 44K to about 38.7K.
RAID: Shadow Legends by Plarium Global Ltd showed fluctuating weekly revenue, peaking at approximately $47.7K in late April but dropping to around $32.9K by the end of June. Weekly downloads remained relatively stable, averaging around 700. Weekly active users also remained steady, with a slight increase from 3.9K to 3.7K over the quarter.
For more detailed insights and analytics, visit Sensor Tower.